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Call of Duty: World at War PC Patch 1.4
Our server runs now the 1.4 patch.
The full patch notes follow below:
3 new Multiplayer maps: Knee Deep, Nightfire, Station! Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verruckt! Improved spawning logic. Auto balancing improvements. Players are no longer auto balanced while completing objectives. Mods: IWD's can be placed in the usermaps folder. Mods: Hold Breath / Sprint functions as intended. Mods: MissingAssets.csv is generated when maps are run with developer set to 1. Fixed lag caused by shooting at tanks. All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds. Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty. Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy. Martyrdom no longer causes direct impact deaths in Hardcore modes. "Bayonet jumping" has been disabled.
Posted on Monday, April 13 @ 10:07:00 MEST by Hunter
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