Call of Duty: World at War 1.5
Date: Monday, July 20 2009 @ 08:36:25 MEST
Topic: Server

Call of Duty: World at War PC 1.5 notes:

•3 new MP maps: Banzai, Corrosion, Sup Pens!
•1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
•CO-OP hosts can now kick players from their lobby
•Improved dog spawning in MP
•Addressed an issue with Zombie pathing
•Fixed an instance of the player model displaying incorrectly
•Some unhandled exception errors have been addressed
•Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
•Added support for CODTV
•“cg_DrawFPS 1” now only displays FPS and cg ms/frame
•Added RCon command "teamstatus" to display players’ team information
•Mods: Added joinsquad script function
•Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
•Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
•Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
•Mods: Increased the amount of mods displayable in the Mods menu
•Mods: Fixed a crash related to the mod.arena file

This article comes from Europe Reloaded

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